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SKETCH GALLERY: Dimitri Capuani

I would not be able to say if the ability to draw is essential for a production designer. Probably not, although to be able to promptly decode visions, ideas or concepts onto paper is a strong advantage. Sometimes drawing allows you to express an impression or a concept in its deepest significance.

The technique I use for the sketches has remained more or less the same, at least the starting point, which is a pencil scribble on paper. Once I drew with watercolors or pantone, but for some years now I have been scanning the preliminary drawing and continuing to

work with Painter and Photoshop, supports that have speeded up the work exponentially.

 

Despite the extensive use of these new supports, I cannot abandon pencil on paper, perhaps because of the sense of freedom it transmits to you, and perhaps because it represented a large part of my professional career. I have been drawing for so many years in different environments, first in the architecture studios, then with Franco Zeffirelli and later, for a long period, alongside the Oscar winner Dante Ferretti.

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When designing a film, my first sketches are always in pencil on paper and I am very motivated by the idea of finding a 'form' that can become something iconic. Sometimes it can be an architectural element, a piece of furniture or a prop. This 'form' must arise from the central theme of the film, supporting or amplifying, if necessary, the nature and disposition of a character or of a specific dramatic situation. We must ensure that the characters in the film are always in total symbiosis with the elements of the scenography.

In Sebastiano Mauri's film Favola, this so-called ‘form’ is represented by the large oblique arch in the entrance to the apartment, also referenced in the drawing of the fireplace in the living room.

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In Dogman, by Matteo Garrone, the construction of a big circular fountain in the centre of the village reminds an agora where the protagonist brings in triumph the lifeless body of his extortionist.

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The moorish ornaments on the walls highlights the ambiguous personality of the queen, played by Salma Hayek, in "Tale of Tales".

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The designer’s hope is that the director will take advantage of these suggestions. Some directors have the ability to tell a story through architecture alone, though without over-emphasising it. Instead, they make such a feature of the architecture that it becomes intertwined with the plot. In these circumstances, and if the identified form is correct, the story is enriched with a new dimension where both physical and mental spaces coincide.

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